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| Notes of Newbie |
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buy Atlantica online Gold from our website at the lowest price, if you have no time to earn it. At Atlantica level 10, you will be able to add one more mercenary to your party. Staff should add in another Gunner while all others should add a shaman. At level 20, you will want to pick another front line fighter. You could get a Viking, since it has very good abilities and despite being a D class mercenary, it can be upgraded to a better MERC at level 100. Just like an axe main, he has the ability to freeze his enemies, and make them do nothing. If you really want to though, you could chose another spear, but unless you want to make an AP drain PVP team at some point in the future, it is a waste. Once all the cellblocks are cleared you should have around 30ish minutes left for the Al Capone floor. But before you go there you need to kill the remaining towers. Once the towers are dead enter the Al Capone floor and use the 4 books. There are no enemy gates on this floor. There are a few mini bosses on this floor which are not that hard to kill. However, even with the 4 books used, Al Capone can still be tricky so order your best team to kill him. You must move in front of the nation gate as soon as possible, because your nation gate is extremely fragile on this floor. If your gate gets engaged on the Al Capone floor, there is a very high chance that you will fail Alcatraz. So this is why you do not stay behind the gate but move in front of it and stop the incoming mobs from engaging your gate. The camera can be very annoying here so use WASD keys to help you move in front of your gate. |
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